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Showing posts from October, 2019

ESports comes to Virginia.

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This past June (2019) as a part of an Educational Leadership class, I read  an interesting article  about how colleges are handing out scholarships to students to participate in their ESports programs. According to  Scholarships.com , more than 30 U.S. colleges and universities are offering substantial scholarships for gamers. As a result, I believed that if I could provide a new avenue at my high school for an under-served population, I should give it my best to start an ESports program. ESports Benefits Sense of Community  Character Development Scholarship Opportunities Embodies ISTE Standards Increase Achievement STEM Engagement I did some research and found two high school gaming platforms: the ESports High School League (EHSL) and Play Versus ( PlayVS ). I also found out that my state had just approved ESports as an official "activity" through the  Virginia High School League  (VHSL) and they were using PlayVS as a supported platform. I created an ac